name = wodarm
preview = wodarm_preview.bmp
dir = wod
model = wodarm.gmf
type = extras
base = Component
styles = Default
passthru = collision
sort = 50
hitpoints = 6000
description = wodarm
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 1